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Posted by Mike on February 11, 2007, 2:45 am
On Mon, 05 Feb 2007 20:56:13 -0500, D Herring
>markwod@yahoo.co.uk wrote:
>> I'm implementing my robots navigation system and as a starting
>> point I want to use Lee's algorithm to help figure out the route and
>> therefore the sequence of commands the robot needs to perform inorder
>> to get from A to B.
>I'm not familiar with Lee's algorithm, but "A-star" (A*) path planning
>is a popular, efficient method.
You might try reading Lee's original paper. Note that it is for a
graph, so you can make your "grid" in any shape (circular, irregular,
etc.) - you just need to know the connections between nodes.
For A*, you might look at Amit's A* Pages:
http://theory.stanford.edu/~amitp/GameProgramming/
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> point I want to use Lee's algorithm to help figure out the route and
> therefore the sequence of commands the robot needs to perform inorder
> to get from A to B.